Friday, September 30, 2005
Thursday, September 29, 2005
Gamer's Opinion: Ubisoft and EA?
Ton is in da house!
Wednesday, September 28, 2005
Gather around Boys and Girls....It's Website Wednesdays!!!
Tom Clancy's Splinter Cell: Pandora Tomorrow Review
What ELSE could go wrong???
Man, I can't believe Norton. It totally messed up Tips & Tricks Tuesday. Awww, don't lose hope, because HERE IT IS!
Death Jr.
Invincibility
Pause the game, then hold L + R and press Up(2 times), Down(2 times), Left(2 times), Right(2 times), Square, Triangle. If you entered the code correctly, "Can't touch this" will appear when you exit the start menu.
Infinite ammunition
Pause the game, then hold L + R and press Triangle(2 times), X(2 times), Square, Circle, Square, Circle, Right, Down.
Just for you d.s.
Star Wars Episode I: Jedi Power Battles:
Unlock Level 11: Droidekas
Successfully complete the game with Plo Koon
Unlock Level 12: Kaadu Race
Successfully complete the game with Adi Gallia
Well that is all I can put up now, we will make it up next week with a BUNCH of codes.
Sorry guys but Norton totally killed TTT for this week.
Tuesday, September 27, 2005
We want Gamers' Opinions, you're gamers, you have opinions, so you'll do
Star Wars Knights of the Old Republic Review
1000 HITS!!!!!! YAY!!!!
I'M BACK!!!!
Monday, September 26, 2005
Marked Down Mondays - Insert a more creative title here if you feel like it
I'm stylin'!
Burnout Revenge Review
The game modes from the last Burnout games are still present, along with two new additions, Traffic Attack and Crashbreaker. Traffic Attack utilizes the traffic checking ability, having you check as many cars as you can before time runs out. When you get below 20 seconds, every time you check a car, you re-gain time. In the beginning, playing this is pretty fun, but after a while it gets really repeatitive and just plain boring, good thing there are only around 15 in the whole game. However sometimes I do feel the urge to get back at Rush Hour and find myself hoping there is a Traffic Attack soon. The Crashbreaker mode is basically all the regular game modes except that when you crash, you can set off a Crashbreaker if you have some boost left in your ride and maybe knock out a few opponents that would have passed you. This gives you WAY too much power especially since the AI players seem to use silent Crashbreakers that don't do anything or they just don't have any. Of course the regular game modes are still here, you go on 'World Tour' to unlock new cars and tracks to play with your other friends (or if you don't have any, yourself). Road Rage is still here in all its Takedowning glory along with regular races, crash (more detail later), time attack, a new and improved Eliminator, and many more.
The Online mode is back from Takedown with a vengeance. All of the modes from Takedown are back and now Traffic Attack and Crash Tour are available as well. Traffic Attack is WAY more fun online then it is off, even though it is basically the same except with two people. Crash Tour is rather unique, in it you play against up to six players all competing to reach a certain dollar amount by repeatedly crashing at a junction until someone reaches it. The winner is the one who does it in the fewest number of turns. The rating system has been updated too, now there are 50 levels for race and crash and the more people you beat, the lower it goes. Also if you beat people with a level 'lower' then you, yours goes up quicker, and that works backwards as well.
The first, and pretty much the biggest change is the ability to check traffic. Why it is called checking traffic, no one really knows, not even Criterion. Checking traffic is slamming into same-way traffic and using them like missiles to hit opponents. One thing you may notice is that when you 'check traffic', it looks like you're using the gravity gun from Half-Life 2, which is really awesome. The thing is, the real intense suspense that came from not knowing if you're going to run into a car around every corner is gone unless you're going into oncoming. The addition of this feature really does lower the level of difficulty, especially since your opponents almost never use their gravity guns on you. You have to admit that it is cool firing cars at opponents though.
The second way they have edited Burnout is Revenge. Now, when you get taken out, you can aftertouch some, then it shows you the person that took you out and commands you to get revenge on them by calling them your rival. If you manage to fufill the command (if you don't you will be punished by being taunted by the red marker over their car), you get a Revenge Takedown! What is so special about Revenge Takedowns you ask? I really don't know! I guess you get a little more boost and the red marker that was taunting you is now blue again. The horrible thing about Revenge is it really reduces the ability to Aftertouch since is flashes your totaled car for like two seconds then shoves in your face the fact that you got taken out (ha ha!). In the end, Revenge really doesn't do anything good, it's just there...staring at you...
Another change that has been made is to Crash Mode. First off, when you start off at a crash junction, you have to swing your club. If you stop the bar in the right spots, you will go very far in life. Also, the junctions now have jumps and there are multiple intersections or something like that to crash into, the last one being the biggest. You need to try to check the first junctions so you get money from them and then fly through and hit the last one making everything go boom. When you go off a jump, you have to deal with wind and trying to steer you car in the right direction kind of like Aftertouch. Now you can set off multiple crashbreakers as well if you hit enough cars. Also new to the crashbreaker ability is having to press a certain button over and over and over and over and over again if you want to make a really big boom. The last change to Crash Mode is the multiplier thingymajigs are gone and now there is a 'Target car' that will give you a lot of money if it is involved in the crash.
The last thing that has really change is the design of everything in the game, from maps to menus. The tracks have been totally changed, most importantly by the addition of shortcuts. They are marked by little blinking blue lights and they are EVERYWHERE. Of course there is a risk involved in taking them, maybe you'll be shot into cross traffic when you exit it, but a lot of times you will get a lot of great opportunities like vertical takedowns. It's just like some old guy once told me: with great risks come great shortcuts. The cars have also been redesigned, returning to the great designs of Burnout 2 which were awesome. I thought it was really cheap imitating real cars the way they did in Burnout 3: Takedown, and I guess they did too. They have redesigned the way you play World Tour kind of too. Each race has five available stars, which you can get from doing cool stuff during the race. Once you get enough stars, you level up and can start a whole new set of races to do. You will probably be very ahead of the system if you are an average player, but it does make you think that you have a lot left to do, which you do.
The graphics in this game are absolutely amazing, they are pretty much the best I have ever seen on a PlayStation 2. It does matter if the shine on a car is a little bit shinier then some other game, but it really matters when there are so many shining cars driving around. I love how when you start going really fast everything starts blurring around you and you really get a sense of the speed your car is going. The sound is, well, ok. I think they would have done better if they had a few more popular songs like Burnout 3 did, but it's still pretty good. One thing I am really happy about is they got rid of the commentator guy, he really got annoying in Burnout 3 and now he has been thrown in the trash, yippee.
I would like to thank all the little people at Criterion for making a great sequel to Burnout 3: Takedown. This is a great game, but don't get rid of your copy of Takedown, because you'll be sorry later. As a matter of fact if you try to sell it to me, I will take it and chuck it at your head repeatedly. In the end, I give Burnout Revenge 5 big fat vertical takedowns out of 5.
Saturday, September 24, 2005
I shall rule this blog!!!
More Flash Fridays because you asked for it (not really but we like pretending we care what you want)
Nintendo DS review
Sorry that DS week has kind of been spread out, we've kind of been busy. Now to finally end it up, a review of the DS. This two-screen touchable wonder is surprisingly cool. First off the features are great, a microphone, 2 screens, one touch screen, wifi multiplayer, and soon online multiplayer for free thanks to Nintendo. Thank you Nintendo for making everything weirder then it already is. This is a really cool handheld like I said before, it's very innovative, except it's uniqueness (weirdness) makes it kind of hard for developers to make games for it. Developers aren't really using the DS's abilities very much either. The DS is available in Electric Blue and Silver. It has a download play feature for multiplayer so if your friends don't have a certain game that you want to play multiplayer on, you might be able to download a kind of demo to their DS so they can play. Another cool feature is the Pictochat, it is preinstalled and it lets you chat with your friends wirelessly using pictures and text. Obviously it can play DS games and also GBA games as well. It doesn't play movies like the PSP does :-(. Then again the games are microscopic, which is a good thing/bad thing, I'd rather not lose a game I payed $30 for. That's right, the games are like $30-$40, unlike greedy Sony who wants $50 for the PSP games. Also, as of now the DS is like half the price of the PSP at $130. Oh yes did I mention that it doesn't use memory cards like the PSP does (Yippee!), it saves right on the game like Game Boys have always done. I have said PSP too much in this review. That pretty much closes it up. I give the Dual Screen DS (I don't think thats a coincidence) 5 stylus rubs out of 5. (Check out Meteos and Nintendogs if you get one!)
-Ton
Friday, September 23, 2005
I wonder what came out this week....Find out in Release Recap
-Zam
Thursday, September 22, 2005
What is going on this week in Tech?.....Find out in Tech News Thursdays
-Zam
Release Recaps are extremely portable!
Nintendo Revolution Controller
This is not egg-xactly what you asked for when you said you wanted another Website Wednsday
Welcome to Website Wednesdays. Good to see you back again. I like….PIE. This week we have a website that really makes you go “what the crap is this?” This is a website devoted to a few eggs that are a little bit scrambled and they love PIE. I am talking about Weebl and Bob, 2 eggs, yes I said eggs, that love pie and love to be stupid and have their own show online. This has to be the absolute stupidest thing I have ever seen, but it is very very funny. It is entertaining to watch how stupid they are and watch them try to defeat their enemies who have about the IQs of watermelons. They add a new episode from their little egg in
-Ton
Tuesday, September 20, 2005
I want something cool to happen to these games......That is why there are Tips & Tricks Tuesdays
-Zam
Super Mario 64 DS Review
Monday, September 19, 2005
More cheap stuff for cheap people in this Marked Down Monday
Sunday, September 18, 2005
Meteos Review
Meteos, oh Meteos, oh how I love Meteos. Now I shall explain my love of Meteos for the Nintendo DS in a review. First of all this is a very good game. It is very weird how both the PSP and DS's best games are puzzle games. The good stuff about this game. Well. The graphics are good. Little blocks look great in Meteos! The gameplay is preeeetty simple. It's like Tetris but different. You use the stylus to move bricks up and down columns to make rows of 3, 4, or if you're lucky 5. Once they make rows or columns, they'll blast off. Before you say goodbye to the Meteos however, you have to meet gravity. Yes, gravity, oh how meaaan gravity can be, pulling down those Meteos that you wasted your time shooting up. However, you can be mean back by making more rows or columns of Meteos in the one you sent up, or shoot up some from below to push the ones already up there up more. Got that? Oh you don't? Too bad. That's pretty much all there is to the actual game. Let's see. There are 30 planets which I think you are firing off of, all of them have different amounts of gravity and different kinds of blocks. The thing about the gravity has to do with how fast or slow the Meteos go up, how far they'll go, and sometimes if you can't launch blocks in certain ways easily. An example is you couldn't launch a row of Meteos up the if you only tried sending up one set, but if you set up a second one under it and launched it off right after, they would go up lightning fast. There are a few game modes, Time War, Simple, Deluge, and Star Trip. Star Trip is the most fun, you get a path of planets you have to conquer, there are 3 different types of paths, and I think 2 of them have missions on each planet. There is wireless and no online, and you are an idiot if you thought it had online when Nintendo hasn't even started their online yet. The wireless has download play, so you can download the game to other people's DS's so you can play with them without them having a DS. The cool thing about this is you can unlock tons and TONS of stuff out of the Meteos you have launched. Stuff including music you can listen to and new planets to launch from. Speaking of sound, there is so much variety in it you will never get bored of it. One last note, a cool little thing is that you can drag the buttons on the menus around. Oh yeah and there is nothing bad about this game. This is a good, solid, and very puzzling game. It is also 5 Meteoses out of 5.
-Ton
I AM BACK!!! MUAHAHAHA!!!
Oh yeah by the way what do you guys think of da Revolution controller?
Friday, September 16, 2005
Man, I want to play a good game on the Internet....... that is why there is Flash Fridays!!!!!
-Zam
Catch Up on all the recent Tech News in Tech News Thursdays
-Ton
Thursday, September 15, 2005
Nintendogs Review
Wednesday, September 14, 2005
Kirby Canvas Curse Review
I hate lame websites...That is why there are Website Wednesdays
THIS WEEK IS NINTENDO DS WEEK!
Cheat your way through life with Tips and Tricks Tuesdays!
WELCOME….to Tips and Tricks Tuesdays hosted by Ton (valid today only). In this segment, we will be giving you game cheats, hacks, modding tips, and much more. Today, I will have a few cheats and a tip or two on device speed. First up, a hack for my favorite Star Wars game so far, Battlefront. This will work on all systems and it is hilarious. When signing into the game after you first turn it on, enter your name as Jub Jub. Once you do this, when you play all your characters will be midgets. Yes, Baby Wars has finally caught on like I knew it would. It is so funny to look at an anti-air turret and see a little dot in it instead of a regular person. If this gets popular enough, maybe they’ll change Episode 3 to Star Wars: Revenge of the Babies! Moving on, I have an over clocking (kind of) tip for all you Pocket PC Users like me. First of all, buy yourself a GB memory card so you can store all your stuff somewhere. Don’t know where to get one for cheap? Hmmm I wonder where you could get one (Psst there’s a link to a 1GB card for $60 here!). Once you have done that, clear off everything you have put on the memory of the PPC. Then go into Settings – System – Memory and pull the slider as far to the left as it will go. That will transfer all the memory to running programs, so you can game away next time you are at a meeting or at school. Next up is Nintendogs for the Nintendo DS. Nintendo thought they would be smart by making 3 versions of the game and putting different dogs on each. Well I did not want to spend $90 so I found a way around it. When you reach 2,000, 4,000, 8,000, 10,000, 14,000, and 17,000 trainer points (the little things you get when your dog sparkles, shiny shiny!), you will unlock new dog breeds. Also, when you find the Jack Russel Book item, you unlock the Jack Russell Terrier, and when you find the firefighter hat, you unlock the Dalmatian. You can unlock 4 new types of houses to buy at certain trainer point #’s. There is even a space station you can live on, the weird thing is that when you go on walks from it, you still are on Earth, I guess you have a Star Trek crew member and you told him to beam you down. Last in this dog eat dog world of ours, as you gain trainer points, you unlock items that you can buy. To finish this T&T Tuesday, I will give a cheat or 2 for Ridge Racers on that nice little thing called the PSP (Whatever that is). First, when you are entering a race, on the track and car confirm screen, hold down Select so you can sing Zoom Zoom Zoom. This will unlock unlimited nitrous oxide! The other Ridge Racers won’t stand a chance against my continuous stream of blue fire!!! One other odd thing is if you drift into a turn, it will steer through the curve for you and keep you in the middle of the road. That is it, it is over. I hope these trick and tips help you!